package com.vince.hulk.character
{
import org.flixel.FlxSprite;

/**
 * author yangwz
 */		
public class Indicator extends FlxSprite
{
	//==========================================================================
	//  Constructor
	//==========================================================================
	/**
	 * Constructs a new <code>Indicator</code> instance.
	 * 
	 */
	public function Indicator(X:Number=0, Y:Number=0, SimpleGraphic:Class=null)
	{
		super(X, Y, SimpleGraphic);
		loadGraphic(indicatorImage, false, false, 20, 10);
	}
	//==========================================================================
	//  Variables
	//==========================================================================
	[Embed(source = "assets/Indicator.png")]
	private var indicatorImage:Class
}
}